![]() ![]() Their stated goal is to create a blend of interactive movie-like entertainment, with a rich musical score, all in a game one can control. Having created the first laser-disc coin-operated video game, Rick Dyer (CEO), Don Bluth and Gary Goldman (directors/artists), and Christopher Stone (composer) have brought their collective talents and energies to the task of bringing the exploits of Dirk the Daring to all major game systems, in glorious 3D. By using the state-of-the-art processing power of Nintendo's GameCube, Sony's PS2, and newer Macintosh and PC home computers, and benefiting from nearly 20 years of advancements in technology and game design, this title allows the player to take on the role of Dirk the Daring as never before, offering younger gamers a chance to experience the historically significant title in a technologically contemporary context while offering veterans of the 1980s arcade a chance to explore Dirk's world as they always wished they could.ĭuring the last four years, at least four of the creative geniuses behind the original arcade Lair have been attempting to recreate the fun and magic of their 1983 masterpiece - which is one of only three video games to make it to the Smithsonian Institution. In either case however, there were very few arcade veterans that did not gather around to watch when the local Dragon's Lair expert was able to move on to a new area, all enjoying the humor, emotion, and character development that was an integral part of each scene.ĭragon's Lair 3D is designed to offer the best of both worlds. While the machine became a true quarter-gobbling addiction for some, others were put off by the lack of any direct, immediate control of the characters in the interactive movie. ![]() The original laser-disc based Dragon's Lair began to show up in arcades across the country in 1983, luring casual and hardcore gamers alike with its cinema-quality animations and a style of play that offered a chance to move the story a little further ahead with each try. Dirk can now run, jump, roll, and even sneak about as naturally as any present-day 3D action hero. Though the game is lovingly patterned after the characters, levels, and storyline of the revolutionary arcade classic, players take full control of Dirk the Daring for the first time here, actively moving around a fully 3D rendition of Singe's lair instead of merely reacting to timed "twitch" events. Brave gamers are beckoned once again to the quest of rescuing the beautiful princess Daphne from the dangerous dungeons of the Dragon's Lair in this first release developed by California's Dragonstone Software.
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